Full-Stack Software Engineer with Web, Geospatial & Interactive Runtimes Specialization
Andi Muchlas Ramadani is a Full-Stack & Geospatial Software Engineer with 3+ years of experience delivering end-to-end applications. Proficient across modern frontend (TypeScript, React, Next.js, Three.js, Leaflet, Tailwind CSS), distributed backend engines (Go, Node.js/Bun, PHP, PostgreSQL/PostGIS, Uber H3, OSRM, Redis, NATS, gRPC Protobuf, Kubernetes), and real-time interactive systems (Unity C#, LiDAR IoT sensors, WebSockets).
Core Engineering Philosophy
"Build systems that work. Not systems that impress."
Focused on first-principles design, performance optimization, and low-dependency engineering. Highly proficient in Go, TypeScript, React, Next.js, Python, C#, PostGIS, OSRM, Redis, NATS, and Kubernetes.
Education
Bachelor of Computer Science (S.Kom.) from Bandung National Institute of Technology (ITENAS) with a GPA of 3.46. Served as Laboratory Teaching Assistant mentoring 150+ students in Game Programming, Object-Oriented Programming (OOP), and Database Programming labs.